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Rob Helmer's blog posts matching the tag: multiplayer
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3/9/2026 · 7 min read
Efficient Game State Encoding with Bitboards for Multiplayer
How bitboards and card bitsets compress game state to a fraction of JSON size for faster multiplayer sync and cloud saves.
3/17/2026 · 7 min read
Building Secure Login Systems with HttpOnly Cookies
How HttpOnly cookies with CHIPS prevent XSS attacks and cross-site tracking while maintaining seamless authentication across subdomains.